A guild is founded by talking to the town Guild Agent NPC. Requirements: a level 20+ character and 500,000 gold.
Ranks: the Guild Master (registration, member sign-up, war decisions and general administration; the guild's highest authority) and members (without administrative authority).
Initially up to 10 members including the Guild Master can join; capacity grows with the guild.
The guild collects GP in proportion to the SP its members earn. When GP reaches 100%, the guild level rises by paying gold:
Guild level
Required GP
Required gold
1
—
—
2
5.400
3 million
3
50.400
9 million
4
135.000
15 million
5
378.000
21 million
A member leaving a guild cannot join or found another for 3 days (with no other penalty).
Disbanding is done via the Guild Agent NPC; accumulated guild gold and GP are erased. The disbanding Guild Master is penalized by guild level: a 15-day ban for levels 1-2 and a 30-day ban for levels 3-4.
The guild window opens with the community hotkey U: the guild name, level and online members are shown; the Master manages sign-up, expulsion and titles here, and can delegate powers to members.
Guild Master succession can be done any time via the Guild Agent NPC (Leebaek), regardless of the successor's online status; the former Master becomes a regular member.
If the Master stays offline for 45 days, the guild can start an election at the NPC: members active within the last 7 days vote in a 10-minute election; a candidate with a 60% majority becomes the new Master, otherwise the election fails.
Guild — founding at the Guild Agent NPCGuild — the Guild Agent Leebaek menu: item trade, promotion, disbanding, leadership transfer, elections and storageGuild — the guild window (U)Guild — member managementGuild — delegating powersGuild — promoting the guildGuild — the Guild Master election