Fortress War: PK and Guild Rules

Home Library Game System Battle System Fortress War: PK and Guild Rules
  • The war PK rules apply only inside the fortress during the war: killing foes does not grant murder status and PK counts do not change. A slain member loses general experience but drops no items.
  • Alliance guilds cannot attack each other; hostility forms between attackers and defenders, and non-allied attackers can be foes to each other.
  • Return/reverse return scrolls cannot be used inside during the war; resurrection scrolls are allowed. Members in job uniforms cannot enter.
  • The owning guild cannot be disbanded; applied guilds cannot disband, accept or expel members until the war ends. A guild leaving/expelled from the alliance mid-war becomes a foe of its former alliance and is evacuated to the nearest major city.
Fortress War — in-war PK rules
Fortress War — in-war PK rules
Fortress War — the war flag and command items
Fortress War — the war flag and command items
Fortress War — other war systems
Fortress War — other war systems
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