European (EU): The Synergy of Roles
The EU race is close to a classic MMO class system: each character picks a clear role and plays it in a party. The mastery limit is 220 — you max your main mastery plus a secondary.
- Warrior: Front line, high durability and crowd control.
- Wizard: The game's highest area damage — but a glass cannon; wants Cleric/Bard protection.
- Warlock: The nightmare of PvP: melts opponents with dots and status effects.
- Bard: Speed and mana; the engine of the party.
- Cleric: Heal, res and buffs — always wanted in a party.
- Rogue: Single-target assassination from stealth.
Characteristics of European Race official description
- Among the numerous characters long developed in Europe there are six most widely used classes: Warrior, Wizard, Warlock, Rogue, Bard and Cleric. They are distinct from each other and unrivaled in their own field.
- When they form a party in combat and complement each other they become far stronger and can beat an enemy ordinarily several times stronger than them.
- By design the European race is optimized for parties: even after learning numerous masteries the skill structure does not create much synergy, so weaknesses are covered by party play. Each one is distinctive and its role clearly divided.
- For the European race a potion is reusable in 30 seconds and a pill in 10 seconds.
- As level goes up, so does the total amount of skill masteries for the European race.
- Character customizing: Silkroad supports sophisticated customizing, letting users change height, body size and other features as well as the appearance best suiting their tastes.